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SilverLining 3D volumetric clouds and sky SDK for C++ Posted by: kanefrank
Video duration: 221 seconds Visit http://www.sundog-so ft.com/ for more details. SilverLining is an SDK for OpenGL and DirectX developers under C++ for real-time visual simulation of clouds, the sky, astronomical objects, precipitation, and natural lighting. Related: 3d, c++, clouds, directx, opengl, precipitation, sdk, silverlining, sky, sundog, volumetric |
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SilverLining 3D clouds and sky SDK Posted by: kanefrank
Video duration: 233 seconds See http://www.sundog-so ft.com/ for more info. SilverLining renders real-time 3D volumetric clouds, skies, and precipitation in a physically based manner for C++ OpenGL and DirectX developers. Visit our website for a free demo and evaluation SDK. Related: 3d, based, clouds, directx, opengl, physically, rendering, skies, skybox, volumetric |

